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rFactor 2 v1128 + 20220Q2 Content Drop

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rFactor 2 v1128 + 20220Q2 Content Drop



7zip | 6252MB | szimulátor

rFactor 2 v1128 + ( Toyota Corolla BTCC, Infiniti Q50 V37, Donington Park, Brands Hatch, Laguna Seca ) release date 2022-05-09

rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.

Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.


rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Updated to use multi-core CPU technology
Advanced physics engine
Newly updated tyre model
Driving surface construction, even painted line thickness, affects grip levels
Engine boost and Turbo modeling
Complex aerodynamics
Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
Real-time day/night lighting transitions
Realistic wet/dry weather transitions
Dynamically laid rubber increases grip throughout racing session(s)
Rubber chunks (“marbles”) roll off tyres and can affect grip
Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
Dynamically drying racing line after rain
Environments filled with animated events like planes, flag marshalls and more…

Real-time day/night lighting transitions
Projected headlights for night time driving
Open VR support for multiple headsets
Look to apex and head motion tracking support
DX11 advanced graphics engine
Real-time day/night transitions
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver’s seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance

New AI who will race for and defend positions
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system that affects both the appearance and performance of a vehicle

“Resume from Replay” allows you to resume a race from a saved replay
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive Swingman
Spectator mode

Opponent car skins automatically transmitted
Completely new multiplayer engine
Dedicated server
Native voting system
Add AI to multiplayer games
Boot and ban player lists that can be passed around
Security checks to combat potential cheating

Open Architecture
Support for modder created car,track and plugin content
Fully adjustable Showroom, UI and HUD layouts
More Plugin Interfaces
Easy to use customizable multi-language support
Rules to simulate different types of racing
Completely customize your controller
Drop in new vehicle liveries





New Sound Engine
A big part of this new update release is the introduction of a brand-new sound engine. A huge amount of work has gone into the new engine we will be using from now on, and it has allowed us to really step up a gear and bring forward significant improvements and enhancements, pretty much across the whole audio spectrum. Onboard and offboard audio should now be significantly enhanced from what our players are used to hearing, with a much richer, more detailed and immersive output possible with this sound engine change. 

Another major improvement of our new sound engine is the ability for us to now properly filter between different types of car style within the sim. With this new release, the simulation can now automatically detect when the player is using an open cockpit car in comparison to a close cockpit machine, and adjust how and what audio effects are played back to the driver – allowing us the scope to really up the immersive aspect of the different types of car, and tailor the audio experience to best represent how things would sound within a real racing machine of the type you have chosen. As an additional benefit, we can now support HRFT, which as well as significantly improving the audio experience for headphone users, will also greatly enhance how drivers using Virtual Reality will be able to recognize and interact with the placement of sounds within the simulation environment – yet further increasing the immersive experience of the title. 


Requires a 64-bit processor and operating system
OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
Processor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
Memory: 4 GB RAM
Graphics: nVidia GTS 450 or AMD Radeon 5750
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 30 GB available space
Sound Card: DirectX Compatible
Requires a 64-bit processor and operating system
OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
Processor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX
Memory: 8 GB RAM
Graphics: nVidia GTX 760 or AMD 7870
DirectX: Version 11
Network: Broadband Internet connection
Storage: 60 GB available space
Sound Card: DirectX Compatible


-Launch rFactor.exe
-a varázslót ne ugord át, premium tartalom választása
-tartalmak hozzáadása a PACKAGES menüből (lásd kép)
-visszamenőleg feloldva az összes fizetős tartalom 

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md5 checksum
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a6f4b9e9554a312885dd2a980483b005 *r2fa.7z.002
0e5e8520bbb17385271f834b58ad548e *r2fa.7z.003
99676043579cefe058dd91da483ce35e *r2fa.7z.004

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